Deutonium Wiki
Deutonium Wiki
Tag: Visual edit
Tag: Visual edit
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* Fixed an issue where the outpost list would not update when you transfer resources to/from a fleet
 
* Fixed an issue where the outpost list would not update when you transfer resources to/from a fleet
 
* Fixed an issue where players would get too high XP in multiplayer dungeons (client-side only)
 
* Fixed an issue where players would get too high XP in multiplayer dungeons (client-side only)
  +
* Fixed a null-reference exception regarding action bars
  +
* Fixed some inconsistent physics
  +
* Healing when running no longer makes the player's feet drag
 
* Buy and transfer city now checks the per-player city cap
 
* Buy and transfer city now checks the per-player city cap
 
* Fixed several sounds that did not have settings applied
 
* Fixed several sounds that did not have settings applied

Revision as of 17:13, 18 February 2020

Release date: To be determined

What's New?

  • New enemies
  • New boss
  • More variety in dungeons
  • Several interactables are now available throughout missions. These give quantum credits or items when used.
  • You can interrupt boomers with the new interrupt skill
  • Camp site has been renamed to House
  • Keybindings can now be configured from the Settings page

Balance Changes

  • Gathering ad-hocs no longer scale with party size
  • Halved the damage required by the take damage ad-hoc
  • Charge Axe now has a 10-second cooldown
  • Memory Protocol now grants 0.5% XP per point (down from 1% XP per point)

Quality of Life

  • Lumber mill trees now allow you to walk beneath them
  • Windows in space can now be moved around

Bug fixes

  • Fixed an issue where outpost and fleet counts would not update until the Fleets window was opened
  • Fixed an issue where the outpost list would not update when you transfer resources to/from a fleet
  • Fixed an issue where players would get too high XP in multiplayer dungeons (client-side only)
  • Fixed a null-reference exception regarding action bars
  • Fixed some inconsistent physics
  • Healing when running no longer makes the player's feet drag
  • Buy and transfer city now checks the per-player city cap
  • Fixed several sounds that did not have settings applied
  • Several fixes to settings