Deutonium Wiki
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Admin Efficiency increases/decreases the overall production of a building.

  • It directly affects the output of every building
  • It does not affect requirements or power consumption
  • It does not affect input commodity cost in a negative way.
  • It is increased by leveling up your Zone Admin Center or building closer (based on road distance) to the Zone Admin Center.
  • For production buildings see Material Efficiency

Examples:

  • A windmill is built on a tile with 150% Admin Efficiency. It produces 150% of its normal power.
  • A titanium mine is built on a tile with 70% Admin Efficiency. It produces 70% of its normal titanium, but uses 100% of its normal power.
  • A shipyard is built on a tile with 50% Admin Efficiency. It produces 50% of its normal corvettes using 50% of the normal titanium (cost ratio is maintained) but 100% of its normal power.
  • A shipyard is built on a tile with 150% Admin Efficiency. It produces 150% of its normal corvettes using 100% of its normal titanium (you get more corvettes per titanium) and 100% of its normal power.

History[]

  • [v0.67] Adjacent roads no longer affect admin efficiency
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