- Salvaging items now reward predictable Ancient Circuit quantities that are shown in the item's tooltip.
Quality of Life
- The Resource Scanner will now show resources with 4+ values in green.
- Improved the performance of building tooltips for buildings with many workers and components.
- The mission list will now take into account farmstead and trade route unlocks.
- The Charged Axe buff will now be removed from the player when it expires.
- Added more enemies to the new living quarters wing in missions.
- Fixed an issue with players not being able to move through certain doors in the new living quarter's wing.
- Fixed an issue where characters needed to jump to get through doors.
- Fixed an issue with character appearances not saving.
We will be iterating on buildings rapidly throughout the next few patches. Feedback is the primary aim now - we will let everyone know when their design reaches a stable point.